3.23.1

Star Citizen Alpha 3.23.1a

LIVEHotfixJune 14, 2024

New Features(1)

  • New additional features as well as updating and polishing existing features.

Known Issues(34)

  • Star Citizen Alpha 3.23.1a has been released onto the LIVE Environment!
  • Launcher should now show: VERSION 3.23.1-LIVE.9204897
  • June 18th Hotfix 9204897-9211972
  • We have released a new client and server side hotfix today that resolves a handful of the top client and server crashes hit during the last week as well as fixing a bug that caused landing services to get stuck to previous players and not work when new players use the same hangar/landing pad.
  • Fixed an issue causing landing services to get stuck to previous players and not work when new players use the same hangar/landing pad
  • Fixed 1 Client Crash
  • Fixed 4 Server Crashes
  • Fixed a Server Deadlock
  • For 3.23, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.
  • PU - Locations / Vehicles / VMS - Options for repair, refuel and restock are unavailable throughout PU
  • PU - Actor - Interaction - Characters / Game Code / Ships / Vehicles - Placing Items on certain objects causes the Player to back away, place the item on the floor, then the item returns to their hands
  • PU - Stanton - ASOP / Fleet Manager / UI - ASOP Terminals fade to black when accessed after delivering a vehicle
  • PU - Actor - Inventory - Player is able to get in a state where items in inventory become inaccessible
  • Multivehicle - PU - Vehicles - When docking or retrieving a ship to a docking port at a station, the docking arm will not extend
  • Stanton - Lorville - NPE - Missions - Tutorial spawns food and drink items in another room
  • PU - Prison/Klescher - Escape route- Klescher Laser mines will detonate even when prone under
  • PU - Stanton - Salvage - Mission Content / Game Code - Destroying the target does not fail the mission
  • PU - Grim Hex - Locations / Law & Criminality / AI - Grim Hex turrets and guards will shoot at players with a crimestat
  • PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX
  • PU - Derelict settlements - Locations / AI / Spawn Closets - AI do not move after spawning
  • PU - Stanton - Distribution Center (DC) - Locations / Art / Design - Players are unable to use ledge grabs to climb out of maintenance hatches placed on the ground
  • Robert Space Industries Scorpius Antares - PU - Vehicles/EMP - unable to activate EMP
  • PU - Stanton - ASOP / Locations - Retrieving a Hull C at locations without a docking port will display 'unable to handle your request at this time'
  • PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack
  • PU - Actor / Armor - Equipping an additional helmet on a character while the hip attachment point is occupied will result in asphyxiation
  • PU - Locations - Grim Hex / New Babbage - Physical Shopping - UI / AR Card / Consumables - Tigersclaws on shelf are missing purchase cards
  • Launcher 2.0 Update
  • Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
  • Share Feedback
  • Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
  • Join the Discussion
  • Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
  • Report a Bug
  • Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!