4.5.0

Star Citizen Alpha 4.5.0

LIVEPointJanuary 3, 2026

New Features(1)

  • Introducing new features while updating and refining existing functionality.

Bug Fixes(67)

  • Missions
  • Cargo hauling on the Hull C now correctly transfers cargo during automated loading
  • Delivery missions in Nyx now properly complete when turning in packages
  • Retrieve Run delivery missions now complete when delivering packages via freight elevator
  • Defend Ship missions now correctly spawn the ship you need to protect
  • Escort missions now progress properly upon reaching the mission location
  • Patrol missions now update objectives after reaching location markers
  • Salvage mission objectives now update correctly after reaching the mission area
  • Eliminate All missions now complete after defeating all enemies
  • Storm Breaker Specimen Cache doors now open correctly during the Egg Procedure
  • Hauling Interstellar missions now accept all appropriate cargo types
  • Recover Item missions in Nyx now have proper "Place Item" interaction prompts
  • Hostile NPC ships in Nyx missions no longer remain stationary after spawning
  • Vehicles & Ships
  • Hull C automated cargo loading no longer freezes mid-transfer
  • F8C Lightning invulnerable spots on top and bottom of ship have been fixed
  • Wolf L22 invulnerable spots on the bottom of the ship have been fixed
  • Constellation Taurus bridge cargo bay now has proper collision
  • MOLE mining laser heads can now be changed in the Vehicle Manager App
  • ATLS GEO mining scanner HUD now functions correctly
  • Carrack medical bed screens now deploy when a player lies down
  • MFDs no longer incorrectly default to target selection/self status instead of engineering power
  • Quantum travel no longer stops shortly after starting in certain situations
  • Radar and MFD elements no longer disappear based on head movement position
  • Nyx System & Levski
  • Mission locations in Nyx no longer lack collision upon arrival
  • Levski elevator carriages now face the correct direction on arrival
  • Levski hangar elevators no longer cause players to bounce or fall through gaps
  • Levski docking collar UI alignment fixed, allowing capital ships to dock properly
  • EVA external collision holes allowing entry into Levski interior have been fixed
  • Window collision exploits at Levski have been fixed
  • Missing interior map layouts for Levski docking ports have been addressed
  • ATC voice lines no longer all play simultaneously when requesting takeoff
  • Pyro-Nyx Gateway instanced hangars now open correctly when first hailed
  • Ships delivered to Levski docking ports no longer require claims at Jump Point Stations
  • External freight elevator tractor beam range issues at Levski fixed
  • Law & Security
  • Players no longer receive 100+ "Escaped Custody" charges when killed by guards while waiting for rescue
  • Hacking and disabling comm arrays now properly removes monitored space
  • Station defense turrets now properly return fire when attacked
  • Turrets and AI now engage hostile players without requiring the player to fire first
  • Anti-Personnel turrets now target multiple body areas instead of only waist level
  • Inventory & Cargo
  • Ammunition repooling no longer incorrectly repositions ammo into new slots
  • Items purchased with aUEC liveries now persist between major patches
  • Contested Zone items now persist correctly between patches
  • "Move All" from legacy inventory screen now properly transfers all loot from AI
  • Item duplication that occurred after new patches has been fixed
  • Freight elevators now properly unstow entities instead of causing "Elevator Overloaded" errors
  • Event Content
  • Yormandi creature now spawns correctly when the lever is pulled
  • Warehouse Passcode Disks in Welcome to Nyx Tech Smuggler now respawn
  • AAA grade Valakkar pearls now spawn correctly during Storm Breaker
  • Vanduul now trigger appropriate voice lines during Welcome to Nyx
  • UI & Quality of Life
  • Placeholder text removed from Hockrow Agency Dossier in Rep app
  • Boomtube Rocket Launcher sight alignment corrected when aiming
  • Freight Elevator terminal search function now works with localized item names
  • Shopping kiosks now show if Cambio-Lite SRT Canisters are full or empty
  • Refinery Kiosk now properly detects stored salvaging vehicles as material locations
  • Collector missions now show correct recipe items (More Than A Max, Fun Military Tooth Gun, Hide Snow Suit)
  • Miscellaneous
  • Quantum interdiction effects no longer persist after crash recovery when no Mantis is present
  • External freight elevators now present at all stations
  • New Player Experience contract offers no longer appear while NPE tutorial is active
  • Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
  • https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues

Known Issues(79)

  • Star Citizen Alpha 4.5.0 has been released onto the LIVE environment!
  • Your launcher should now display: VERSION 4.5.0-LIVE.10966564
  • Star Citizen Alpha contains over 150 bug and crash fixes since 4.4.0. 39 of which came from the issue council.
  • Stability & Performance
  • Fixed 20 Client Crashes
  • Error 41013 no longer appears upon logging in after restarting the game
  • Many Performance Levski Performance Improvements
  • Some hostile AI enemies will not shoot at players during combat encounters
  • Distribution Centers have missing areas and no collision, causing players and AI to fall through the environment
  • The Apex Valakkar does not spawn when activating the Pylon at the Research Facility during the Storm Breaker mission
  • Some players may encounter a fatal error when launching the game related to Vulkan graphics initialization
  • Gameplay & Missions
  • Ship inventory is missing from Commodity Kiosks unless the ship is stored at that location
  • Players are unable to select locations on the Ore Sales or Refinement Processing kiosks
  • Pinging the "Ping Area" marker occupied by a Satellite during Search and Destroy missions will not update the marker to disappear
  • AR Markers are missing for most friendly AI during missions
  • Some AI appear dead after takedown but they are only incapacitated
  • Tobin's mission intro dialogue occasionally cuts off early during the Welcome to Nyx mission
  • AI Vanduul pilots can crash into the QV Station during Welcome to Nyx
  • Vehicles & Ships
  • Retaliator fires can spread to a point where the player is unable to extinguish them
  • When retrieving a ship that requires a larger hangar, the ship may still spawn in the smaller incorrect hangar
  • Vehicle destruction sound effects do not always play
  • Cambio SRT repair tool cannot be reloaded
  • Locations
  • Small hangars at Levski are inaccessible and cannot be used
  • The exterior of Levski does not have a map in the AR HUD or mobiGlas
  • Many areas of Levski are missing from the interior map layout
  • Placeholder "Replace Me" texture visible on Clinic desks at multiple Rest Stops and LEOs
  • Small ships can clip into hangars
  • Audio
  • ATC dialogue such as "You are clear to launch" randomly plays while walking around landing zones
  • Repair hit marker sounds can play endlessly when adjusting sound volume during repairs
  • Cargo
  • Items on freight elevator loading platforms at Staging Hangars or Outposts can be deleted after a server error
  • UI
  • The Interaction Wheel inconsistently closes when trying to use it
  • ASOP Terminal inside hangar can remain stuck on loading screen after destroying a ship on the pad
  • Shop item names and descriptions do not support community localization
  • Gameplay & Missions
  • Loot is missing at various locations throughout the verse
  • Backup shields fail to engage when primary shields are depleted
  • Loot boxes lose interaction if the interact key is double-clicked too quickly
  • Vehicles
  • Retaliator coolers do not receive damage
  • Starlancer engineering and cockpit rooms incorrectly retain atmosphere while in space with breaches
  • Origin 400i cargo items placed on the cargo grid cannot be tractor beamed from outside the ship
  • ARGO RAFT Wikelo Reward skin has texture issues on the tractor beam gimbal
  • Crusader Intrepid has visual portal issues when inside the cargo elevator
  • Locations
  • Orison has leftover IAE event guards and NPCs remaining in the lobby area
  • AI at Orison outdoor areas remain idle in their spawn locations
  • Levski Hospital elevator door can push players outside the station
  • Ghost Arena and Orbituary entrance elevators have missing collision allowing players to clip into the station
  • Severe visual rendering issues on the Polaris at the QV Station in Nyx
  • Jump Point stations in Nyx and Pyro have armor shop mannequins with missing armor
  • Visual & Animation
  • External freight elevator platform doors are missing some interior textures
  • Helmets visibly shift position at the end of the attach-to-hip animation
  • When jumping while carrying a helmet, the wrong animation plays (shows crate carry animation instead)
  • Paladin has noticeable visual culling on the entrance area when viewed from distance
  • NPCs briefly T-pose when reacting to threats
  • UI & Items
  • Turtle collectible items display placeholder text in inventory screens and the interaction wheel
  • Dust Up Helmet Desert and Dust Up Helmet Tactical have identical colors
  • The Sky Scraper and Icebreaker racetracks are not searchable on the Starmap
  • NPE Horizon Helmet displays as the wrong variant
  • Audio
  • Fire alarm sound effects do not extend beyond the current room on ships
  • Stability
  • Some players may experience out of memory crashes during extended play sessions
  • Launcher 2.0 Update
  • Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
  • Share Feedback
  • Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
  • Join the Discussion
  • Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
  • Report a Bug
  • Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.